Posting more work in progress on a stylized character personal project. Have it mostly blockedin now and its on the character creator rig so I can easily animate and export to unreal. The goal being to get it into unreal, make it a selectable character in a game with animations and stuff then be able to run around and shoot with this character in a world.
The face is the next thing I want to tackle its super blockout temp right now.
The gun posted in my last blog post is the gun for this character I designed and sculpted since there was no such gun for the character in the concept.
This is just a simple zbrush screen grab to show where I am at now.