Stylized Female Fighter

General / 20 August 2020

This is something I started around Christmas time.  I wanted to create a base female mesh at first, then I saw this really great concept by Felipe Kimio: https://www.artstation.com/artwork/k4eq6y and thought it would be cool to go ahead and just make that.  So the plan is to make that concept art in 3d and then sell the base mesh for a couple of bucks to those that are interested.  The base mesh is done for the most part now.  It is polypainted, has nice uvs, subdivision levels, polygroups... all the things you would want when working with a base mesh.  


So at this point Im just gonna make the rest of her gear and pose her.  The hair is still blockout and I haven't done much in terms of polish to her clothes.  Anyway, here's where I am at now with this...