Personal piece based on the "Creature Box" concept art style. This was done to show case some of my current skill sets. Also as a challenge, I did all the high poly work totally inside zbrush. (The gun was made entirely in zbrush).
The topology, and textures have all been optimized to run in Next Gen Games, and you should find them to be very game friendly in general (topology and uv distribution).
Everything 3D here was done 100% by me, except the rig (used for posing the low poly) which was done by a co-worker and friend James Williams. www.jamesxgames.com
The original concept was done by “DeadSlug”: Alexis Revies. I assume it was Creature Box inspired and that’s the direction I took it. Here is his website: https://deadslug.deviantart.com/
Please see the image below describing how I manipulated to create my own concept for this. Feel free to ask questions in the comments: Textures are 2k each in 3 sets: Skin, Body, Gun. 30k Tris for the character, 9k for the Gun. Thanks!